
INTRODUCTION
3D Rendering Course is a career Program intended to cater to the increasing demand of skilled and quality manpower for the ever-growing  domestic and International VFX industry. This course is aimed at equipping students with the basic and fundamental skill sets needed for creating realistic and seamless renders.
OBJECTIVE
The 3D rendering Course is a course that would help Multimedia Students learn how to effectively render 3D images in architecture, design and Media applications
COURSE OUTLINE
- Introduction to Rendering
- Use of Shader Networks
- Rendering Guidelines
- Introduction to Mental Ray
- Advanced Mental Ray
- Displacement Maps
- Camera Projections
- Interior Rendering
- Exterior Rendering
COURSE BREAKDOWN
MODULE 1
Introduction to Rendering
- Introduction to the User Interface for rendering
- Render View Basics
- Render Region Basics
- Use of anti-aliasing to Improve Render quality
- Interactive Photorealistic renders
- The use of Resolution gates
- Custom Rendering presets
- Batch Rendering
- Setting Renderable Cameras
MODULE 2
Use of Shader Networks
- 2D and 3D texture types
- The use of textures for projections
- Creating Bump maps
- The use of Displacement maps
- The use of Transparency Maps
- Layered Textures
- Layered shaders
- Double-sided shading
- Volumetric Shaders
- Reflection and Refraction
MODULE 3
Rendering Guidelines
- Importance of Scene Scale and Light decay
- Importance of Object Normals
- The use of Final Gather maps
- The use of Render tokens
- Motion Vector Pass creation
- Rendering issues troubleshooting
MODULE 4
Introduction to Mental Ray
- Use of Object scale in Rendering
- Unified sampling Rendering
- The use of Physical Sun and Sky
- Color space in 3D rendering
- Final Gather
- Global illumination
- Image-based lighting in Mental Ray
- The use of Render Layers
- Multipass rendering
MODULE 5
Advanced Mental Ray
- Lightmap nodes and SSS shaders
- Forward light scattering
- Backlight scattering
- Diffuse Gamma curve and Scatter bias
- Altering caustic Color Attributes
- Mental ray dielectric material
- Final Gather accuracy
- Final gather attributes
- Final Gather trace depth
- Photon color attributes
- Global illumination Workflow
MODULE 6
Displacement Maps
- Displacement settings
- 16-bit displacement maps
- Vector displacement maps rendering
MODULE 7
Camera Projections
- Camera projection Basis
- Camera Projection Shader
- Camera Movement Animation
MODULE 8
Interior Rendering
- Use of lens shaders
- Materials for interiors
MODULE 9
Exterior Rendering
- Sunlight in Scene
- Color Management
- The use of cut out maps.
BY THE END OF THE 3D rendering COURSE, STUDENTS WOULD BE ABLE TO
- Effectively make use of the major 3D rendering  software
- Create internationally standard and seamless renders  for visualizations, Television and Web Media
- Create realistic 3D renders of objects.
SOFTWARE/ PROGRAMMING LANGUAGE COVERED
- Autodesk Maya
- 3DS MAX
- Vray
- Autodesk BackBurner
CAREER OPTIONS AFTER COURSE
Students who complete this course have the following career options
- Rendering Artist
- Texturing Artist
WHY TGC ?
TGC Pitampura is a leading Graphics and Animation Institute in North Delhi with branches across the country. Among the numerous high-level co, uses it offers is the 3D rendering course. It provides an educational environment that houses both local and foreign students who share ideas to develop their visual communication skills. It boasts of well trained and highly experienced staff who are both friendly and courteous and ready to train using Live projects and the interactive learning system whose benefits outweigh online tutorials or self help books.  The 3D Rendering Course  with TGC is also affiliated with the Mahatma Gandhi University and Punjab Technical University. Take a VFX course with TGC India today.
To know more – enroll now or speak to our counselors at Toll-Free No.: 18001020418